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To face these threats, the player can equip various helpful gadgets. Each of these descents features dangerous obstacles, such as trees, avalanches, large drops, low oxygen, freezing areas and darkness. These culminate in a Deadly Descent stage, in which the player is tasked with safely making it to the end of the level with a limited number of rewinds. During each location, players train a specific rider to tackle the descent via a series of events which generally involve either defeating opponents in a race or obtaining the highest trick score. The bulk of the game is the World Tour mode, in which Team SSX attempts to conquer the nine deadly descents across the world, including the Himalayas and Antarctica. If players make a mistake, they can rewind time to get back on track, although this will cost trick points and cause time loss, time continues normally for the opponents. As players perform tricks, they build up a combo bonus which goes through a multiplier once cashed in, but will be lost if the player bails. If players perform enough Über tricks whilst in Tricky mode, they will enter 'Super Tricky' mode, allowing for wilder Über tricks called Super Über tricks as well as having prolonged unlimited boost, which can last longer if the player continuously performs tricks. During this mode, players have unlimited boost and tricks will now become wilder 'Über' tricks. By filling up the boost meter completely, players enter 'Tricky' mode, which makes a return from SSX Tricky. Players receive a speed boost for successfully performing tricks. Throughout the game, players navigate various snowy levels and perform tricks. SSX is a snowboarding game which can be controlled via buttons or analogue sticks, although an option for classic controls from earlier entries in the series is available. Upon release, the game received positive reviews from critics, who praised the motivation behind its development, and was a commercial success. The game was developed by EA Canada and released in North America on February 28, 2012, and was later released worldwide in March on PlayStation 3 and Xbox 360. Along with SSX, FIFA Street was also resurrected in 2012 for a new game. Unlike the previous SSX games, this one does not use the EA Sports BIG sub-brand, and instead uses the standard EA Sports branding. SSX includes the use of real locations, rather than the fictional courses of past games. First revealed at the Spike Video Game Awards in 2010 under the working title SSX: Deadly Descents, the game's trailer appeared to show a much darker direction to the series than previous entries, though later footage revealed a return to a lighter tone. SSX is a 2012 snowboarding video game in the SSX series of video games from Electronic Arts.
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